Welcome to Material
Material is an animation and graphics framework that is used to create beautiful applications.
About Material 2
The first version of Material was to bring Material Design to iOS. We considered that a great starting point, but not the entire story. Material 2 is the next chapter, which goes deeper into iOS with refined APIs that simplify Architecture, Photo Library, Reminders, Text Editing, Photo & Video, and much more. In addition to Material Design, we love Apple’s flat UI. Having this in mind, we made it possible to accomplish both UI styles with ease.
Why A Separate Samples Repo?
We moved all sample projects to a separate repo named Samples to allow their development to be independent of the Material framework. There has been instances where we needed to update the versions of the framework to accommodate changes that only occurred in the sample projects.
- Completely Customizable
- Grid System
- Layout Library
- Color Library
- Photo Library
- Photo & Video
- Sample Projects
- And More...
Releasing November 2016
- Text Editor
- Dialogs & Alerts
- Bottom Sheets
- And More...
- iOS 8.0+ / Mac OS X 10.9+
- Xcode 8.0+
- If you need help, use Stack Overflow. (Tag 'cosmicmind')
- If you'd like to ask a general question, use Stack Overflow.
- If you found a bug, and can provide steps to reliably reproduce it, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
Embedded frameworks require a minimum deployment target of iOS 8 or OS X Mavericks (10.9).
Material is a growing project and will encounter changes throughout its development. It is recommended that the Changelog be reviewed prior to updating versions.
The following are samples to see how Material may be used within your applications.
- Visit the Samples repo to see sample projects using Graph.
Icons is a library of Google and CosmicMind icons that are available for use within your iOS applications.
Try the Material Colors app to see the wonderful colors available in Material, or use the online version at MaterialColors.io.
A TextField is an excellent way to improve UX. It allows for a placeholder and additional hint details.
A button is used to trigger an action through a touch event. Material comes with a foundational button, and 4 specialized buttons that can be stylized in any way.
A switch is a control component that toggles between on and off states.
A Card is a flexible component that may be configured in any way you like. It has a Toolbar, Bar, and content area that may utilize any UIView type.
An ImageCard is an expansion of the base Card. The Toolbar overlays an image area that sits above the dynamic content area.
- Download the complete ImageCard sample.
- Learn more about ImageCard.
- Learn how to make the ImageCard data-driven with Graph's ImageCard sample.
The PresenterCard is a completely new card style. It allows for a primary presentation area that may be any UIView type in addition to the content area, Toolbar, and Bar components. The options for this card are endless.
A Menu manages a collection of views. A new MenuItem type has been added that manages a title and button to improve UX and visual beauty.
Toolbars are super flexible and add excellent control to your navigation flow. They manage a set of left and right views with auto aligning title and detail labels.
A SearchBar is a powerful navigation tool that allows for user's input with an instant visual response. A set of left and right views may be added to expand functionality.
- Download the complete SearchBar sample.
- Learn more about SearchBar.
- Learn how to make the SearchBar data-driven with Graph's Search sample.
A PageTabBar is a new component that links a customizable TabBar to a UIPageViewController making a powerful and visually pleasing component to have in any application. The TabBar can be aligned at the top or bottom of the view controller.
A NavigationController is a specialized view controller that manages a hierarchy of content efficiently, making it easier for users to move within an application.
A NavigationDrawer slides in from the left or right and contains the navigation destinations for your application.
A Snackbar is a new component that is very simple in its behavior and very powerful in its message. It can be used application wide, or isolated to specific view controllers.
PhotoLibrary is a new component that simplifies the Photos framework and allows for beautiful photos found in the Photos application to be used within your application.
Capture is an API that simplifies iOS' AVFoundation framework. It allows for photos and video to easily be captured while managing all the complexities.
To help template your project, checkout Material Sticker Sheet.
So much more inside. Enjoy!
Copyright (C) 2015 - 2016, Daniel Dahan and CosmicMind, Inc. http://cosmicmind.com. All rights reserved.
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